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Thursday, October 28 • 12:30pm - 1:30pm
3D Graphics for Dummies

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Three-dimensional graphics are much simpler than you would think. I will present the rudimentary techniques for the designs of a simple C++ Matrix library and operator methodologies, through an introduction to 3D Graphics: Points, Vectors, Coordinate Spaces, Matrix Math, Depth Buffer and Rasterization.

We will explore the blood and guts of a C++ Matrix library and 3D graphics. Rather than using off-the-shelf libraries like Unity and OpenGL, we will examine a simple library I wrote to teach myself about the subject. Includes demo of the graphics library/app.

ALL TALK SESSIONS CAN BE ACCESSED FROM THE MAIN LOBBY: https://cppcon.digital-medium.co.uk/

avatar for Chris Ryan

Chris Ryan

Speaker Liaison, CppCon
Chris Ryan was classically trained in both software and hardware engineering. He is well experienced in Modern C++ on extremely large/complex problem spaces and Classic ‘C’ on Embedded/Firmware devices (large & small). Chris has no interest in C#/.,Net, Java, js or any web-ish... Read More →

Thursday October 28, 2021 12:30pm - 1:30pm MDT
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